Dear all,
Welcome to my blog on AI, VR, AR and its impact on Tourism.
To expand the abbreviations for you ... AI = Artifical Intelligence, VR = Virtual Reality and AR = Augumented Reality
Behind these simple two letter abbreviations is a massive amount of technological change in the Tourism Industry. I decided to do a little bit of searching in the TasTafe Library Tourism & Hospitality Journal databases and found some fasinating current research into how AI, VR and AR are being used in many areas of the Tourism and Hospitality industry.
This change in the industry is varying in its impact and how we interact with it to promote or use a tourism product.
From innovation in tourism supply chains, personalising a hotel guests experience using AI, enhancing experiences at hertiage sites with AR to the impact of social media influencers on travel decisions and the analysis of TripAdvisor data to support destination management.
"Famed Hitachi Poster: Technology in Action" by hitachi_data_systems is licensed under CC BY 2.0.
To view a copy of this license, visit https://creativecommons.org/licenses/by/2.0/?ref=openverse.
There is so much research out there and I went a bit crazy with journal citations, but the following articles will give you a good appreciation of how much technological change is happening in the industry and how suddenly you will see it's impact in areas you never thought possible.
Hope you find this information interesting and don't get information overload.
Remember, take a break from technology ... actually that sounds like a good blog topic, technology detox.
Signing off, Greg.
Avilés-Sacoto, S. V., Harrison, J., & Valencia-Vallejo, J. L. (2023). Technology Innovation in Tourism Supply Chains: Opportunities and Barriers to Adoption in the Post-COVID World. Journal of Quality Assurance in Hospitality & Tourism, 1–29. https://doi.org/10.1080/1528008X.2023.2293142
Bulchand-Gidumal, J., William Secin, E., O’Connor, P., & Buhalis, D. (2023). Artificial intelligence’s impact on hospitality and tourism marketing: exploring key themes and addressing challenges. Current Issues in Tourism, 1–18. https://doi.org/10.1080/13683500.2023.2229480
Jiang, S., Moyle, B., Yung, R., Tao, L., & Scott, N. (2023). Augmented reality and the enhancement of memorable tourism experiences at heritage sites. Current Issues in Tourism, 26(2), 242–257. https://doi.org/10.1080/13683500.2022.2026303
Jiang, X., Deng, N., & Zheng, S. (2023). Understanding the core technological features of virtual and augmented reality in tourism: a qualitative and quantitative review. Current Issues in Tourism, 26(21), 3444–3464. https://doi.org/10.1080/13683500.2023.2214847
Jingen Liang, L., & Elliot, S. (2021). A systematic review of augmented reality tourism research: What is now and what is next? Tourism and Hospitality Research, 21(1), 15-30. https://doi.org/10.1177/1467358420941913
Pop, R. A., Săplăcan, Z., Dabija, D. C., & Alt, M. A. (2022). The impact of social media influencers on travel decisions: the role of trust in consumer decision journey. Current Issues in Tourism, 25(5), 823–843. https://doi.org/10.1080/13683500.2021.1895729
Siegel, L. A., Tussyadiah, I., & Scarles, C. (2023). Cyber-physical traveler performances and Instagram travel photography as ideal impression management. Current Issues in Tourism, 26(14), 2332–2356. https://doi.org/10.1080/13683500.2022.2086451
van der Zee, E., Bertocchi, D., & Vanneste, D. (2020). Distribution of tourists within urban heritage destinations: a hot spot/cold spot analysis of TripAdvisor data as support for destination management. Current Issues in Tourism, 23(2), 175–196. https://doi.org/10.1080/13683500.2018.1491955
Wang, P. Q. (2024). Personalizing guest experience with generative AI in the hotel industry: there’s more to it than meets a Kiwi’s eye. Current Issues in Tourism, 1–18. https://doi.org/10.1080/13683500.2023.2300030
Wut, T. M., & Ng, M. L. P. (2024). Virtual Reality and Augmented Reality of Tourism Research: A Review and Research Agenda. Journal of Quality Assurance in Hospitality & Tourism, 1–24. https://doi.org/10.1080/1528008X.2024.2338774
Yu, J., Kim, S. (Sam), Hailu, T. B., Park, J., & Han, H. (2024). The effects of virtual reality (VR) and augmented reality (AR) on senior tourists’ experiential quality, perceived advantages, perceived enjoyment, and reuse intention. Current Issues in Tourism, 27(3), 464–478. https://doi.org/10.1080/13683500.2023.2165483
This link lists the full number of journals in the Tourism, Hospitality and Events subject area that TasTAFE has full access to the content.
Generative AI's Impact on the Travel Industry
The New Era of Travel: Unlocking Tourism's Potential with AI
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